{"id":763,"date":"2026-06-25T14:22:17","date_gmt":"2026-06-25T22:22:17","guid":{"rendered":"https:\/\/weirdhoward.com\/staging\/7580\/?p=763"},"modified":"2026-06-25T18:58:14","modified_gmt":"2026-06-26T02:58:14","slug":"every-tron-related-video-game-ever-released","status":"publish","type":"post","link":"https:\/\/weirdhoward.com\/staging\/7580\/every-tron-related-video-game-ever-released\/","title":{"rendered":"Every Tron-Related Video Game Ever Released"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Ah, Tron. Picture us over here waxing poetic about blurry CRTs, the Bee Gees, and a cool glowy blue future that never arrived. Setting aside some regrettable late-stage re-capitalization efforts, the closest we would ever get are some of these video games.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Most suck, a few have moments of brilliance, but all are their own unique thing. And that&#8217;s very Tron.<\/p>\n\n\n\n<!--TRON (1982) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px; background:#0b0d18;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Arcade\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron 1982<\/h2>\n    <p style=\"font-size:20px; margin:0;\">\n      <strong>Bally Midway<\/strong> \u2014 Four-event arcade cabinet based on film sequences and MCP combat.\n    <\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/wpjQbhdWneWszQlH9d7mO8bBJT0-UiMv1VArJOTPhq7kZvs4_MHJykhUm6ebcdWTt_FEfniguioGONRilzEd_pRb-MULBEUGpfYE_1QdMKNWdbPZZPQWiSnkvnVxMg8PvC_h1kdIuBLLz548hwF89-DSgA8NJpQrjtUQF9i0kJFzOzZYM4U-c6hO2VXpBP3w.webp') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: DEADLY DISCS (1982) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Intellivision\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Deadly Discs 1982<\/h2>\n    <p><strong>Mattel Electronics<\/strong> \u2014 Identity disc combat against waves of increasingly aggressive enemies.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/TronDeadlyDiscs.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: SOLAR SAILER (1982) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Intellivision\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Solar Sailer 1982<\/h2>\n    <p><strong>Mattel Electronics<\/strong> \u2014 Navigate hazards and barriers through fast-moving digital corridors.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronsolarsailer.png') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: MAZE-A-TRON (1982) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Intellivision\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Maze-A-Tron 1982<\/h2>\n    <p><strong>Mattel Electronics<\/strong> \u2014 Repair circuitry while defending against hostile digital intrusions.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronmazeotron.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--ADVENTURES OF TRON (1982) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Atari 2600\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Adventures of Tron 1982<\/h2>\n    <p><strong>Mattel Electronics<\/strong> \u2014 Climb towers, avoid enemies, and destroy the MCP beam.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/adventuresoftron.png') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--DISCS OF TRON (1983) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Arcade\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Discs of Tron 1983<\/h2>\n    <p><strong>Bally Midway<\/strong> \u2014 Vertical arena disc dueling focused on timing, spacing, and knockback.\n    <\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/QTbP-lUft3xbvjEwhtHRKvP6PvFuCEbqiauSpQvqYjzqzwnfI3yk-KhfnwBuyfSJwg-ZDxr5QQ88_QmKIx9xD5PbkVYC2Pgjme_RgvXxohhdnjIajied0VytRsnUg2fXAVplvDe100hbLcbRoHMGjU65SO0DPyqc9HEEJvM4sZ8_Ue7Sr5kI4y5BrXDMcUlG.webp') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON 2.0 (2003) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Windows \/ Mac\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron 2.0 2003<\/h2>\n    <p><strong>Monolith Productions<\/strong> \u2014 FPS sequel blending disc combat, vehicles, and code-based upgrades.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tron20.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON 2.0: KILLER APP (2004) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Xbox \/ GBA\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron 2.0: Killer App 2004<\/h2>\n    <p><strong>Monolith \/ Climax<\/strong> \u2014 Expanded port with multiplayer and adjusted combat systems.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronkillerapp.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: EVOLUTION (2010) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      PC \/ PS3 \/ Xbox 360 \/ PSP\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Evolution 2010<\/h2>\n    <p><strong>Propaganda Games<\/strong> \u2014 Parkour-action prequel linking the original Tron and Legacy timelines.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronevolution.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: EVOLUTION BATTLE GRIDS (2010) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      Wii \/ Nintendo DS\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Evolution Battle Grids 2010<\/h2>\n    <p><strong>n-Space<\/strong> \u2014 Arena combat and light cycle racing with a side-story campaign.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronevolutionbattlegrids.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON RUN\/R (2016) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      PC \/ PS4 \/ Xbox One\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: RUN\/r 2016<\/h2>\n    <p><strong>Sanzaru Games<\/strong> \u2014 Endless runner with obstacle chains and light cycle transformations.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronrunslashr.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: IDENTITY (2023) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      PC \/ Switch\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Identity 2023<\/h2>\n    <p><strong>Bithell Games<\/strong> \u2014 Branching narrative detective story set inside a fragmented Grid.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/tronidentity.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n<br> \n\n<!--TRON: CATALYST (2025) -->\n<div style=\"display:flex; width:100%; min-height:380px; margin:0px 0; background:#0b0d18; color:#fff; overflow:hidden;\">\n  <div style=\"width:50%; padding:60px;\">\n    <div style=\"display:inline-block; padding:8px 18px; border-radius:20px; background:#151a2b; font-size:12px; font-weight:bold; text-transform:uppercase;\">\n      PC \/ PS5 \/ Xbox Series \/ Switch\n    <\/div>\n    <h2 style=\"font-size:54px; margin:30px 0 20px 0; font-weight:400;\">Tron: Catalyst 2025<\/h2>\n    <p><strong>Bithell Games<\/strong> \u2014 Isometric action-adventure centered on combat, exploration, and recursive timelines.<\/p>\n  <\/div>\n  <div style=\"width:50%; background:url('http:\/\/weirdhoward.com\/staging\/7580\/wp-content\/uploads\/2026\/06\/troncatalyst.jpg') center\/cover no-repeat;\"><\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ah, Tron. Picture us over here waxing poetic about blurry CRTs, the Bee Gees, and a cool glowy blue future that never arrived. Setting aside some regrettable late-stage re-capitalization efforts, the closest we would ever get are some of these video games. Most suck, a few have moments of brilliance, but all are their own [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","footnotes":""},"categories":[58],"tags":[],"class_list":["post-763","post","type-post","status-publish","format-standard","hentry","category-videogames"],"_links":{"self":[{"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/posts\/763","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/comments?post=763"}],"version-history":[{"count":53,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/posts\/763\/revisions"}],"predecessor-version":[{"id":878,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/posts\/763\/revisions\/878"}],"wp:attachment":[{"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/media?parent=763"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/categories?post=763"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/weirdhoward.com\/staging\/7580\/wp-json\/wp\/v2\/tags?post=763"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}